Word Tiles
1–8 players · 10 min · best with four
One board. Everybody at once. Six rounds.
Every game here seats six — not five with somebody watching, and not eight with two chairs empty.
50 of 59 on the shelf
1–8 players · 10 min · best with four
One board. Everybody at once. Six rounds.
1–6 players · 15 min · best with three or four
The line you write buys the letters you write the next one with.
4–12 players · 20 min · best with six or eight
The same twenty-four words, three times, and worse every time.
1–12 players · 10 min · best with three or four
COLD to WARM in four. You have two and a half minutes.
3–6 players · 20 min · best with four or five
Four words, four cards, and nobody wins alone.
4–12 players · 20 min · best with six
One word. Say it well.
1–8 players · 15 min · best with two
One board. Two keys. Nine turns.
1–8 players · 10 min · best with four
Eighteen letters. Take them off each other.
2–12 players · 15 min · best with four or five
The obvious answer is worth nothing.
5–10 players · 20 min · best with seven
Somebody at this table is lying to you, and they are very good at it.
1–12 players · 10 min · best with five, and a chancer to lose to
Nine tiles. Thirty seconds. The longest word takes it.
1–8 players · 10 min · best with four, and somebody who says the quiet one out loud
Everyone can see all sixteen words. Nobody can see which four go together.
3–6 players · 15 min · best with four or five
Everybody knows a skull is somewhere. Nobody knows where.
3–10 players · 15 min · best with five or six
One word. Four hundred and eighty colours. Go.
3–12 players · 15 min · best with five or six
Nobody can revise for this one.
3–8 players · 20 min · best with five or six
One of you is lying. Twenty minutes to find out.
2–12 players · 15 min · best with five or six
Say one thing. Find out how differently eight people hear it.
3–8 players · 15 min · best with five or six
You all had the same good idea. That is exactly what went wrong.
4–12 players · 20 min · best with six
Say enough. Not one word more.
1–12 players · 15 min · best with anyone, in any language
No words. No reading. Ten rows and a hidden code.
3–10 players · 10 min · best with five or six
One night. One vote. Nobody sits out.
4–12 players · 15 min · best with six or eight
Say what it is. Without saying any of the five words you were going to.
1–12 players · 10 min · best with four, and one bot you resent
Everyone can see every letter. Almost nobody sees the same words.
1–8 players · 5 min · best with anyone, including nobody
The one you already know. Minus the part where it makes you guess.
3–6 players · 20 min · best with four
Poker, except the whole table wins together. Say anything but what you hold.
2–10 players · 20 min · best with five or six
Everybody plays at once. Somebody is about to regret it.
1–8 players · 15 min · best with two for eight-ball, four for nine-ball, up to eight for killer.
Drag back, let go, and watch it run. Solids or stripes; call the eight.
4–8 players · 15 min · best with six
Everyone has the same word. Except one of you — and they don't know it.
3–8 players · 15 min · best with five
One person acts. Everybody else types.
3–8 players · 15 min · best with five
One person draws. Everybody else types.
1–8 players · 12 min · best with four
Three letters to nine. Everybody carries the same baton.
3–8 players · 15 min · best with six
Everybody draws at once. Nothing survives the trip.
3–8 players · 12 min · best with five
One sheet, one line each, and nobody can see anybody.
4–8 players · 15 min · best with six
One of you was never told what everybody is drawing.
3–8 players · 10 min · best with five
One guess each, against a board that was written before you sat down.
3–12 players · 10 min · best with six
Everybody answers at once. The points are for knowing how it would land.
2–8 players · 13 min · best with four
One word, six rows each, and the whole room is on the same one.
3–8 players · 15 min · best with five or six
You do not have to be right. You have to back whoever is.
3–8 players · 15 min · best with five or six
One of these answers is real. The rest are people you work with.
3–8 players · 20 min · best with six
Everybody draws at once. Then you name each other's.
1–8 players · 5 min · best with four
Take the wheel. Cross the traffic. Beat the finish time.
1–8 players · 15 min · best with four
A real strategy war. One coffee break.
5–10 players · 25 min · best with seven
Somebody in this meeting is buying the company, and they need your vote.
3–8 players · 15 min · best with five
Five convincing answers, one of them already true.
4–8 players · 15 min · best with six
One prompt, two answers, and the room decides which of them it would rather have said.
3–12 players · 15 min · best with six
Fill in the blank and hope the right person is reading.
2–8 players · 10 min · best with five
Everybody has to draw. The pile is only getting shorter.
3–8 players · 15 min · best with five or six
Six strange pictures each, and one line that has to be half understood.
1–12 players · 10 min · best with five or six
Ten questions nobody had to be taught the answers to.
1–6 players · 10 min · best with four
Nine slots, seventy-seven pegs, and no way to steer it.