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Small Hours

One night. One vote. Nobody sits out.

3–10 players · 10 min · best with five or six

På svenska

One night in which the cards move — somebody looks, somebody swaps, somebody steals — and by morning you may not be who you were dealt. 3 to 8 people, about 10 minutes.

Ten minutes, and nobody is eliminated. That is the whole reason it is this game on the shelf rather than the long one everybody means by werewolf, where the first person out watches the other seven for twenty minutes.

It is short enough to play twice, and playing it twice is much better than playing it once: the second deal is where people start lying properly.

A round

DealOne nightThe argumentOne vote

On the sheet

+2Everyone on the winning side — read off the card you held at dawn, not the one you were dealt
+1Each voter who named a werewolf — and it counts whether or not they died
0Nobody — there was no werewolf and you killed somebody anyway
How to play Small Hours
Reconnecting…