You

Games that fit in fifteen minutes

Fifteen minutes or fewer, measured by the game rather than promised by us.

42 of 59 on the shelf

Paper Novel

1–6 players · 15 min · best with three or four

The line you write buys the letters you write the next one with.

About Paper Novel · How to play

Word Chain

1–12 players · 10 min · best with three or four

COLD to WARM in four. You have two and a half minutes.

About Word Chain · How to play

Nine Letters

1–12 players · 10 min · best with five, and a chancer to lose to

Nine tiles. Thirty seconds. The longest word takes it.

About Nine Letters · How to play

Common Threads

1–8 players · 10 min · best with four, and somebody who says the quiet one out loud

Everyone can see all sixteen words. Nobody can see which four go together.

About Common Threads · How to play

Roses

3–6 players · 15 min · best with four or five

Everybody knows a skull is somewhere. Nobody knows where.

About Roses · How to play

Shades

3–10 players · 15 min · best with five or six

One word. Four hundred and eighty colours. Go.

About Shades · How to play

The Needle

2–12 players · 15 min · best with five or six

Say one thing. Find out how differently eight people hear it.

About The Needle · How to play

Say It Once

3–8 players · 15 min · best with five or six

You all had the same good idea. That is exactly what went wrong.

About Say It Once · How to play

Ten Rows

1–12 players · 15 min · best with anyone, in any language

No words. No reading. Ten rows and a hidden code.

About Ten Rows · How to play

Forbidden Words

4–12 players · 15 min · best with six or eight

Say what it is. Without saying any of the five words you were going to.

About Forbidden Words · How to play

The Shake

1–12 players · 10 min · best with four, and one bot you resent

Everyone can see every letter. Almost nobody sees the same words.

About The Shake · How to play

Minesweeper

1–8 players · 5 min · best with anyone, including nobody

The one you already know. Minus the part where it makes you guess.

About Minesweeper · How to play

Pool

1–8 players · 15 min · best with two for eight-ball, four for nine-ball, up to eight for killer.

Drag back, let go, and watch it run. Solids or stripes; call the eight.

About Pool · How to play

Oddword

4–8 players · 15 min · best with six

Everyone has the same word. Except one of you — and they don't know it.

About Oddword · How to play

Ask a Hundred

3–8 players · 10 min · best with five

One guess each, against a board that was written before you sat down.

About Ask a Hundred · How to play

Hands Up

3–12 players · 10 min · best with six

Everybody answers at once. The points are for knowing how it would land.

About Hands Up · How to play

Six Tries

2–8 players · 13 min · best with four

One word, six rows each, and the whole room is on the same one.

About Six Tries · How to play

Near Enough

3–8 players · 15 min · best with five or six

You do not have to be right. You have to back whoever is.

About Near Enough · How to play

Straight Face

3–8 players · 15 min · best with five or six

One of these answers is real. The rest are people you work with.

About Straight Face · How to play

Left Turn

1–8 players · 5 min · best with four

Take the wheel. Cross the traffic. Beat the finish time.

About Left Turn · How to play

Two Lines

4–8 players · 15 min · best with six

One prompt, two answers, and the room decides which of them it would rather have said.

About Two Lines · How to play

Last Word

3–12 players · 15 min · best with six

Fill in the blank and hope the right person is reading.

About Last Word · How to play

Live Wire

2–8 players · 10 min · best with five

Everybody has to draw. The pile is only getting shorter.

About Live Wire · How to play

Daydream

3–8 players · 15 min · best with five or six

Six strange pictures each, and one line that has to be half understood.

About Daydream · How to play

Round of Ten

1–12 players · 10 min · best with five or six

Ten questions nobody had to be taught the answers to.

About Round of Ten · How to play

The Drop

1–6 players · 10 min · best with four

Nine slots, seventy-seven pegs, and no way to steer it.

About The Drop · How to play

Word Run

1–4 players · 12 min · best with three

One board, seven letters, and a number that keeps moving away.

About Word Run · How to play

Reconnecting…