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Round of Ten

Ten questions nobody had to be taught the answers to.

1–12 players · 10 min · best with five or six

På svenska

Ten questions, four answers each, everybody pressing at once. Every one can be worked out rather than remembered, and the answer comes with the working. 1 to 12 people, about 10 minutes.

Everybody answers every question at the same moment, so it costs the same ten minutes whether three people turn up or twelve. Nobody waits for a turn and nobody is knocked out, which between them are most of the reasons a game stops being worth putting on at four on a Friday.

There is nothing to read out and nothing to set up. The first question is on every screen a second after somebody presses the button, and the rules are visible from the screen itself: four rectangles, press one, see which it was.

It is a quiz that does not reward having been to a particular school in a particular country. The questions are quantities and consequences — how heavy a bucket of water is, how many pages make a metre of shelf, what a full room of people weighs — so the person who joined the company last month from another continent is on exactly the same footing as the person who has been here nine years.

A round

The questionEverybody pressesThe answerAnd why

On the sheet

+10 to +100Anybody who gets it right — ten times the question number
up to doubleAnybody quick about it — the more of the window is left, the more it adds
0A wrong answer — however fast it was
0A pass — chosen, or the window closing on you
How to play Round of Ten
Reconnecting…