You

The Cable

Say enough. Not one word more.

4–12 players · 20 min · best with six

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Two teams, four secret words each, and clues that stay on the table for ever afterwards — so the longer the game runs, the harder it is to say anything safe. 4 to 8 people, 20 minutes.

The deepest game on either shelf, and the clue history is the whole of it. A team that plays two sittings in a row plays the second one very differently, which is not true of anything else here.

It wants six people who are willing to think for thirty seconds before speaking. It is not the game for a table that has just met, and it is a very good one for a team that has.

A round

The dealAt the keyReadingFiled

On the sheet

+2Everyone on the intercepting side — you read a code of theirs
+3Everyone on the winning side — the game is won
How to play The Cable
Reconnecting…