You

Card games in a browser

Every one deals you something face down that nobody else at the table can read — they can see how much of it you are holding, and never which of it you are about to play.

10 of 59 on the shelf

Paper Novel

1–6 players · 15 min · best with three or four

The line you write buys the letters you write the next one with.

About Paper Novel · How to play

Lost Ruins

1–2 players · 25 min · best with two, or one and an explorer

Opening a site costs you twenty points. Now decide.

About Lost Ruins · How to play

Bazaar

1–2 players · 20 min · best with two, or one and a trader

Everything you buy is worth less to the next person.

About Bazaar · How to play

Roses

3–6 players · 15 min · best with four or five

Everybody knows a skull is somewhere. Nobody knows where.

About Roses · How to play

Safe Hands

3–6 players · 20 min · best with four

Poker, except the whole table wins together. Say anything but what you hold.

About Safe Hands · How to play

Twelve Crowns

1–4 players · 25 min · best with three

Twelve kings. One deck. You may not say what you are holding.

About Twelve Crowns · How to play

Sixth Takes

2–10 players · 20 min · best with five or six

Everybody plays at once. Somebody is about to regret it.

About Sixth Takes · How to play

Last Word

3–12 players · 15 min · best with six

Fill in the blank and hope the right person is reading.

About Last Word · How to play

Live Wire

2–8 players · 10 min · best with five

Everybody has to draw. The pile is only getting shorter.

About Live Wire · How to play

Reconnecting…