You

Guessing games for a team

None of these can be worked out from what is in front of you. The only route to the answer is a colleague — what they meant, what they are acting, or what the rest of the room put.

11 of 59 on the shelf

Shades

3–10 players · 15 min · best with five or six

One word. Four hundred and eighty colours. Go.

About Shades · How to play

The Needle

2–12 players · 15 min · best with five or six

Say one thing. Find out how differently eight people hear it.

About The Needle · How to play

Ask a Hundred

3–8 players · 10 min · best with five

One guess each, against a board that was written before you sat down.

About Ask a Hundred · How to play

Hands Up

3–12 players · 10 min · best with six

Everybody answers at once. The points are for knowing how it would land.

About Hands Up · How to play

Near Enough

3–8 players · 15 min · best with five or six

You do not have to be right. You have to back whoever is.

About Near Enough · How to play

Straight Face

3–8 players · 15 min · best with five or six

One of these answers is real. The rest are people you work with.

About Straight Face · How to play

Daydream

3–8 players · 15 min · best with five or six

Six strange pictures each, and one line that has to be half understood.

About Daydream · How to play

Reconnecting…